F-Zero (2009 film)

Star Fox is a 2006 photorealistic computer-animated adventure comedy action film co-written and directed by Colin Trevorrow, based on the video game series of the same name, by Nintendo. It is also the third film in the Nintendo Cinematic Multiverse (NCM). It tells the story of an elite squad of star pilots fighting the evil Andross, a scientist who is invading the Lylat Star System. The team includes Fox McCloud, Peppy Hare, Slippy Toad, and Falco Lombardi. The film stars Chris Pine, Mahershala Ali, Josh Gad, Woody Harreldon, Paul Rudd, Carl Weathers, and Andy Serkis.

DreamWorks Pictures produced the film in association with Nintendo for Paramount Pictures. Its visual effects and photorealistic performance capture were done at Autodesk Maya, Pixar's RenderMan and Sony Pictures Imageworks. The film was made with a production budget of $165–175 million, a record-breaking sum for an animated feature at the time.

Star Fox premiered in Los Angeles on May 30, 2006. It opened in on May 12, 2006, in the United States in 3,858 theaters, and in Japan on May 24, 2006, as part of Phase One of the NCM. It grossed over $48 million in its opening weekend in North America, eventually grossing over $431.9 million worldwide and becoming the eighth-highest-grossing film of 2006. It won favorite voice actor for Chris Pratt in 2007 Kids' Choice Awards. It was followed by Star Fox 2 (2011), and Star Fox 3 (2015).

Plot
Coming soon

Voice cast

 * Chris Pine as Fox McCloud (motion-capture)
 * Mike West as Fox McCloud (voice)
 * Mahershala Ali as Falco Lombardi (motion-capture)
 * Chris Pratt as Falco Lombardi (voice)
 * Josh Gad as Slippy Toad (motion-capture)
 * Jake T. Austin as Slippy Toad (voice)
 * Woody Harreldon as Peppy Hare (motion-capture)
 * Vincent D'Onofrio as Peppy Hare (voice)
 * Paul Rudd as ROB 64 (motion-capture)
 * Bill Hader as ROB 64 (voice)
 * Carl Weathers as General Pepper (motion-capture)
 * Jeffrey Wright as General Pepper (voice)
 * Ben Mendelsohn as Leon Powalski
 * Tobey Maguire as Panther Caroso (motion-capture)
 * Yahya Abdul-Mateen II as Panther Caroso (voice)
 * Justin Roland as Andrew Oikonny
 * Kurt Russell as James McCloud
 * Andy Serkis as Andross

Development & writing
From early on, it had been decided that Star Fox would be filmed entirely in English. The original script, written by producer Laurie MacDonald, was titled Coneria. The screenplay was later rewritten by Paul Schrader and Robert Towne. The film was co-directed by Robert Zemeckis, having worked on Who Framed Roger Rabbit (1988), Back to the Future Part II (1989), Back to the Future Part III (1990), and The Polar Express (2004), with Paul Schrader and Robert Towne both serving as producers. Steve Starkey compared Star Fox, the first full-length photorealistic animated film, to Walt Disney's Snow White and the Seven Dwarfs, the first full-length cel animated film. In order to keep the film in line with Zemeckis' vision as director, several script rewrites took place, most in the initial stages of production. It was reported in April 2000 that Nintendo was partnering with DreamWorks Pictures on the film, making it the first animated feature DreamWorks had worked on since Antz (1998) and Shrek (2001). Paramount Pictures was given the rights to distribute the film worldwide, with the exception of Asia.

Chris Pine optioned two games in 2001 with the hopes of playing Fox McCloud. McCloud's voice actor, Mike West, was selected for a perceived fit between his personality and Fox's. One of the conditions of the sale was that the resulting film not be animated. Zemeckis, however, felt that a live-action version was unfeasible, claiming that it "would look awful, and it would be impossible – it would cost $1 billion instead of $160 million." Trevorrow felt that such a version would rob the audience of the art style of the game which he felt was "so much a part of the emotion of the story". The two acquired the rights to the game the following year. In order to keep his vision a new process was created by which actors would be filmed with motion capturing equipment in a black box stage which would then be animated to make the resulting film. Pine stated that this method of working was "actually a return to a type of acting that acting in films does not allow you to do", comparing the process to performing a play in the round.

Filming
Principal photography of the motion-captures sequences began on May 11, 2003, and wrapped on April 18, 2004.

Visual effects
Star Fox was completed over a period of four-years, during which approximately 200 people put in a combined 120 years of work on it. The first 18 months of development were spent creating the in-house software SQFlesh, which plugged into the programs Autodesk Maya and RenderMan. The majority of the rest of production was spent on animation. Nintendo accumulated six SGI Origin 2000 series servers, five Onyx2 systems, and 167 Octane workstations for the film's production. The basic film was rendered at a custom render farm created by Square Enix in Hawaii. It housed 960 Pentium III-933 MHz workstations. Character movements were filmed using motion capture technology. Animator Matthew Hackett stated that while motion capture was effective for many of the scenes, in others animators still had to add movements manually. Hand and facial movements were all done manually. Some of Falco Lombardi's facial features and poses were based on Hackett. As animators did not want to use any actual photographs in the film, all backgrounds were done using matte paintings. 2,327 scenes in total needed to be filmed to animate the digital characters. The film consists of 141,964 frames, with each frame taking an average of 90 minutes to render. By the end of production, Nintendo had a total of 15 terabytes of artwork for the film.

Each character's base body model was built from more than 100,000 polygons, plus more than 300,000 for clothing alone. Fox's character model bears 40,000 furs, each of which were separately and fully animated and rendered. In creating the characters, designers had to transition between using PowerAnimator, Autodesk Maya and RenderMan.

Fox's appearance was conceived by the lead animator of the project, Roy Sato, who created several conceptual designs for Trevorrow to consider, and then used the selected design as a guide for his character model. In an interview, Sato described actively trying to make him appear as realistic as possible, making him similar to himself in as many ways as he could in the animation, including elements of his personality through facial expressions. He concluded that Fox ended up being similar to him in almost every way, with the exception that "he's a lot cuter". The model for Fox was designed to closely follow human appearance, with Trevorrow commenting in an interview "I think it's OK to look at Fox and be convinced that he's a fox."

Music

 * Further information: Star Fox (soundtrack) and Music of the Nintendo Cinematic Multiverse

Marketing
The first teaser trailer was shown at screenings of War of the Worlds on June 29, 2005. The next trailer then premiered on November 9, 2005 during George Lopez and in theaters with the release of Big Momma's House 2 two weeks after on February 27, 2006.

Theatrical
The film debuted on April 30, 2006 at the Tower Theatre in Sacramento, and was released in the United States on May 12, making $32 million in North America and selling 5,961,378 tickets in the United States. The film was released in Japan on May 24, and grossed $85 million in worldwide box office receipts, including ¥1 billion in Japan. 1,456,523 tickets were sold in France, 4,299,604 tickets in other European countries and 446,728 tickets in Brazil. The film achieved average to poor results at the box office in most of Southeast Asia; however, it performed well in Australia, New Zealand and South Korea; 160,100 tickets were sold in Seoul City. Star Fox is a part of Phase One in the NCM.

Home media
Star Fox was initially released on DVD and Blu-ray on October 3, 2006 in United States, in the UK on November 18, and in Australia on November 30. The DVD release went on to become one of the best-selling live-action DVD titles of all time with over 19.5 million copies being sold. This two-disc DVD release comes in widescreen (1.85:1 aspect ratio) and fullscreen (specifically reframed 1.33:1 aspect ratio digitally mastered from the original source and specially reframed by the filmmakers themselves without gutting out portions of the frame using pan and scan) versions. Star Fox was also included in the Nintendo Cinematic Multiverse: Phase One - The Beginning, which was released on June 22, 2010.

Reception
Opening in 4,054 theaters all across the United States, the fourth largest opening ever up to that point, the film topped the box office in its opening weekend. It made $16.6 million on its opening day and $47.7 million in its opening weekend, a solid opening yet almost $10 million. The film remained at number one with $25 million during its second weekend, ahead of Mission: Impossible III 's gross of $22.2 million. The film remained in the Top 10 at the box office for the remainder of its first six weeks. It ended its initial domestic run on August 14, 2006, taking in a total of $134 million. It was the second movie in 2006 to pass the $100,000,000 mark in the box office, following Ice Age: The Meltdown.

Sequels
Coming soon

Transcripts
Coming soon